Today I finished reading “Marsupilami 18: Robinson Academy” by Batem
Listening – 13
This week I am listening to “13” by Black Sabbath
Read – Lucky Luke – L’Integrale 12
Today I finished reading “Lucky Luke – L’Integrale 12” by Morris
Read – Marsupilami 17: A orquedea dos Chahutas
Today I finished reading “Marsupilami 17: A orquedea dos Chahutas” by Dugomier
Read – Marsupilami 16: Tous en piste
Today I finished reading “Marsupilami 16: Tous en piste” by Dugomier
Paper – Augmented Reality in Astrophysics
Today I read a paper titled “Augmented Reality in Astrophysics”
The abstract is:
Augmented Reality consists of merging live images with virtual layers of information
The rapid growth in the popularity of smartphones and tablets over recent years has provided a large base of potential users of Augmented Reality technology, and virtual layers of information can now be attached to a wide variety of physical objects
In this article, we explore the potential of Augmented Reality for astrophysical research with two distinct experiments: (1) Augmented Posters and (2) Augmented Articles
We demonstrate that the emerging technology of Augmented Reality can already be used and implemented without expert knowledge using currently available apps
Our experiments highlight the potential of Augmented Reality to improve the communication of scientific results in the field of astrophysics
We also present feedback gathered from the Australian astrophysics community that reveals evidence of some interest in this technology by astronomers who experimented with Augmented Posters
In addition, we discuss possible future trends for Augmented Reality applications in astrophysics, and explore the current limitations associated with the technology
This Augmented Article, the first of its kind, is designed to allow the reader to directly experiment with this technology
Read – Marsupilami 15: C’est quoi ce cirque!?
Today I finished reading “Marsupilami 15: C’est quoi ce cirque!?” by Dugomier
Read – Conan #15: The Nightmare of the Shallows
Today I finished reading “Conan #15: The Nightmare of the Shallows” by Brian Wood
Read – Ein Goldjunge
Today I finished reading “Ein Goldjunge” by Andre Franquin
Listening – Rival Dealer
This week I am listening to “Rival Dealer” by Burial
Read – Marsupilami 13: Le Defile du jaguar
Today I finished reading “Marsupilami 13: Le Defile du jaguar” by Jeremie Kaminka
Read – Boule & Bill #27 – Bwoufallo Bill?
Today I finished reading “Boule & Bill #27 – Bwoufallo Bill?” by Jean Roba
Read – Trafic a Jollywood
Today I finished reading “Trafic a Jollywood” by Batem
Paper – Community Detection in Networks: The Leader-Follower Algorithm
Today I read a paper titled “Community Detection in Networks: The Leader-Follower Algorithm”
The abstract is:
Traditional spectral clustering methods cannot naturally learn the number of communities in a network and often fail to detect smaller community structure in dense networks because they are based upon external community connectivity properties such as graph cuts
We propose an algorithm for detecting community structure in networks called the leader-follower algorithm which is based upon the natural internal structure expected of communities in social networks
The algorithm uses the notion of network centrality in a novel manner to differentiate leaders (nodes which connect different communities) from loyal followers (nodes which only have neighbors within a single community)
Using this approach, it is able to naturally learn the communities from the network structure and does not require the number of communities as an input, in contrast to other common methods such as spectral clustering
We prove that it will detect all of the communities exactly for any network possessing communities with the natural internal structure expected in social networks
More importantly, we demonstrate the effectiveness of the leader-follower algorithm in the context of various real networks ranging from social networks such as Facebook to biological networks such as an fMRI based human brain network
We find that the leader-follower algorithm finds the relevant community structure in these networks without knowing the number of communities beforehand
Also, because the leader-follower algorithm detects communities using their internal structure, we find that it can resolve a finer community structure in dense networks than common spectral clustering methods based on external community structure
Widely read
I read quite a few books each year (at least one a week).
And I love Audible.com because it also lets me listen to dozens of audio books each year.
“You can’t count audio books as ones you’ve read,” said the coffee shop acquaintance, “because you haven’t actually read them.”
“I’ve listened all the way through, to the unabridged versions, how is that not equivalent to reading a book?” I asked.
“Because you don’t remember anything from them. You have to actually read the book, with your eyes.” said my acquaintance forcefully.
“So by that logic, no blind person ever, has ever read a book, either by Braille, or by listening to an audio version of the book.” I countered.
“No, that’s not what I am saying at all. You’re taking my words out of context. I am saying, if you have listened to an audio book, you haven’t actually read the book.”
“And I am saying,” I continued, “that if a blind person only listens to audio books, that by your logic, they have never read a book.”
“No, that’s a completely different situation.”
“Apart from the fact I think your argument is flawed and that you are completely full of shit, would you care to define exactly how the two are different?”
“You have eyes.” said the acquaintance emphatically.
“Yeah, you really are full of shit.” I smiled.
Read – Houba Banana
Today I finished reading “Houba Banana” by Batem
Read – Lucky Luke #25 – Nitroglycerine
Today I finished reading “Lucky Luke #25 – Nitroglycerine” by Van Banda
Read – History Lesson
Today I finished reading “History Lesson” by Arthur C. Clarke
Read – Lucky Luke – L’Integrale 19
Today I finished reading “Lucky Luke – L’Integrale 19” by Morris
Read – Rififi en Palombie
Today I finished reading “Rififi en Palombie” by Xavier Fauche
Read – Le Papillon des cimes
Today I finished reading “Le Papillon des cimes” by Batem
Listening – Old
This week I am listening to “Old” by Danny Brown
Read – Lucky Luke – L’Integrale 17
Today I finished reading “Lucky Luke – L’Integrale 17” by Morris
Read – Le Temple de Boavista
Today I finished reading “Le Temple de Boavista” by Andre Franquin
Paper – Physical Modeling Techniques in Active Contours for Image Segmentation
Today I read a paper titled “Physical Modeling Techniques in Active Contours for Image Segmentation”
The abstract is:
Physical modeling method, represented by simulation and visualization of the principles in physics, is introduced in the shape extraction of the active contours
The objectives of adopting this concept are to address the several major difficulties in the application of Active Contours
Primarily, a technique is developed to realize the topological changes of Parametric Active Contours (Snakes)
The key strategy is to imitate the process of a balloon expanding and filling in a closed space with several objects
After removing the touched balloon surfaces, the objects can be identified by surrounded remaining balloon surfaces
A burned region swept by Snakes is utilized to trace the contour and to give a criterion for stopping the movement of Snake curve
When the Snakes terminates evolution totally, through ignoring this criterion, it can form a connected area by evolving the Snakes again and continuing the region burning
The contours extracted from the boundaries of the burned area can represent the child snake of each object respectively
Secondly, a novel scheme is designed to solve the problems of leakage of the contour from the large gaps, and the segmentation error in Geometric Active Contours (GAC)
It divides the segmentation procedure into two processing stages
By simulating the wave propagating in the isotropic substance at the final stage, it can significantly enhance the effect of image force in GAC based on Level Set and give the satisfied solutions to the two problems
Thirdly, to support the physical models for active contours above, we introduce a general image force field created on a template plane over the image plane
This force is more adaptable to noisy images with complicated geometric shapes
Paper – Labeling 3D scenes for Personal Assistant Robots
Today I read a paper titled “Labeling 3D scenes for Personal Assistant Robots”
The abstract is:
Inexpensive RGB-D cameras that give an RGB image together with depth data have become widely available
We use this data to build 3D point clouds of a full scene
In this paper, we address the task of labeling objects in this 3D point cloud of a complete indoor scene such as an office
We propose a graphical model that captures various features and contextual relations, including the local visual appearance and shape cues, object co-occurrence relationships and geometric relationships
With a large number of object classes and relations, the model’s parsimony becomes important and we address that by using multiple types of edge potentials
The model admits efficient approximate inference, and we train it using a maximum-margin learning approach
In our experiments over a total of 52 3D scenes of homes and offices (composed from about 550 views, having 2495 segments labeled with 27 object classes), we get a performance of 84.06% in labeling 17 object classes for offices, and 73.38% in labeling 17 object classes for home scenes
Finally, we applied these algorithms successfully on a mobile robot for the task of finding an object in a large cluttered room
Read – L’Or de Boavista
Today I finished reading “L’Or de Boavista” by Andre Franquin
Read – Fordlandia
Today I finished reading “Fordlandia” by Batem
Read – Baby Prinz
Today I finished reading “Baby Prinz” by Andre Franquin
Read – Le Pollen du Monte Urticando
Today I finished reading “Le Pollen du Monte Urticando” by Andre Franquin
Read – Mars le noir
Today I finished reading “Mars le noir” by Andre Franquin
Studying – Foundations of layout and composition
This month I am studying “Foundations of layout and composition”
An on-line course, with some classroom interaction through two-way video.
Most of my art training stops dead at the end of an individual piece. I’m interested in broadening my exposure to understand how to compose larger pieces of work; a magazine for instance, or a comprehensive look and feel of a set of characters in a game or comic book.
Update: Logged 18 hours of study and practice.
Read – Le Bebe du bout du monde
Today I finished reading “Le Bebe du bout du monde” by Andre Franquin
Listening – Reflektor
This week I am listening to “Reflektor” by Arcade Fire
Paper – The effects of computer assisted and distance learning of geometric modelling
Today I read a paper titled “The effects of computer assisted and distance learning of geometric modelling”
The abstract is:
The effects of computer-assisted and distance learning of geometric modeling and computer aided geometric design are studied
It was shown that computer algebra systems and dynamic geometric environments can be considered as excellent tools for teaching mathematical concepts of mentioned areas, and distance education technologies would be indispensable for consolidation of successfully passed topics
Read – La Queue du Marsupilami
Today I finished reading “La Queue du Marsupilami” by Andre Franquin
Paper – Parsimonious Flooding in Geometric Random-Walks
Today I read a paper titled “Parsimonious Flooding in Geometric Random-Walks”
The abstract is:
We study the information spreading yielded by the Parsimonious-Flooding Protocol in geometric Mobile Ad-Hoc Networks
We consider $n$ agents on a convex plane region of diameter $D$ performing independent random walks with move radius $\rho$
At any time step, every active agent $v$ informs every non-informed agent which is within distance $R$ from $v$ ($R>0$ is the transmission radius)
An agent is only active at the time step immediately after the one in which has been informed and, after that, she is removed
At the initial time step, a source agent is informed and we look at the completion time of the protocol, i.e., the first time step (if any) in which all agents are informed
This random process is equivalent to the well-known Susceptible-Infective-Removed (SIR) infection process in Mathematical Epidemiology
No analytical results are available for this random process over any explicit mobility model
The presence of removed agents makes this process much more complex than the (standard) flooding
We prove optimal bounds on the completion time depending on the parameters $n$, $D$, $R$, and $\rho$
The obtained bounds hold with high probability
We remark that our method of analysis provides a clear picture of the dynamic shape of the information spreading (or infection wave) over the time
Read – Billets de bill
Today I finished reading “Billets de bill” by Jean Roba
Read – Elric at the End of Time
Today I finished reading “Elric at the End of Time” by Michael Moorcock
Read – Capturez un Marsupilami !
Today I finished reading “Capturez un Marsupilami !” by Andre Franquin
Paper – Writer Identification Using Inexpensive Signal Processing Techniques
Today I read a paper titled “Writer Identification Using Inexpensive Signal Processing Techniques”
The abstract is:
We propose to use novel and classical audio and text signal-processing and otherwise techniques for “inexpensive” fast writer identification tasks of scanned hand-written documents “visually”
The “inexpensive” refers to the efficiency of the identification process in terms of CPU cycles while preserving decent accuracy for preliminary identification
This is a comparative study of multiple algorithm combinations in a pattern recognition pipeline implemented in Java around an open-source Modular Audio Recognition Framework (MARF) that can do a lot more beyond audio
We present our preliminary experimental findings in such an identification task
We simulate “visual” identification by “looking” at the hand-written document as a whole rather than trying to extract fine-grained features out of it prior classification
Paper – Experimental evidence for mixed reality states
Today I read a paper titled “Experimental evidence for mixed reality states”
The abstract is:
Recently researchers at the University of Illinois coupled a real pendulum to its virtual counterpart
They observed that the two pendulums suddenly start to move in synchrony if their lengths are sufficiently close
In this synchronized state, the boundary between the real system and the virtual system is blurred, that is, the pendulums are in a mixed reality state
An instantaneous, bidirectional coupling is a prerequisite for mixed reality states
In this article we explore the implications of mixed reality states in the context of controlling real-world systems
What. Do. YOUUUU. Want?
“You’re quite the prolific influencer.” said a chap I met at a networking meet-up in reference to my writing and blogging and networking.
“Me? An influencer? I can barely get my wife to make up her mind about what she wants for lunch.” I quipped.
Read – Oklahoma Jim
Today I finished reading “Oklahoma Jim” by Jean Leturgie
Read – Death Note #8: Target
Today I finished reading “Death Note #8: Target” by Tsugumi Ohba
Read – Gaston 19
Today I finished reading “Gaston 19” by Andre Franquin
Listening – The Double EP: A Sea Of Split Peas
This week I am listening to “The Double EP: A Sea Of Split Peas” by Courtney Barnett
Read – Gaston 18
Today I finished reading “Gaston 18” by Andre Franquin
Paper – Dynamic Simulation of Soft Heterogeneous Objects
Today I read a paper titled “Dynamic Simulation of Soft Heterogeneous Objects”
The abstract is:
This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner
There is a large body of work simulating compliant mechanisms
These normally assume small deformations with homogeneous material properties actuated with external forces
There is also a large body of research on physically-based deformable objects for applications in computer graphics with the purpose of generating realistic appearances at the expense of accuracy
Here we present a simulation framework in which an object may be composed of any number of interspersed materials with varying properties (stiffness, density, etc.) to enable true heterogeneous multi-material simulation
Collisions are handled to prevent self-penetration due to large deformation, which also allows multiple bodies to interact
A volumetric actuation method is implemented to impart motion to the structures which opens the door to the design of novel structures and mechanisms
The simulator was implemented efficiently such that objects with thousands of degrees of freedom can be simulated at suitable framerates for user interaction using a single thread of a typical desktop computer
The code is written in platform agnostic C++ and is fully open source
This research opens the door to the dynamic simulation of freeform 3D multi-material mechanisms and objects in a manner suitable for design automation
Paper – WoodTouch, a new interaction interface for wooden furniture
Today I read a paper titled “WoodTouch, a new interaction interface for wooden furniture”
The abstract is:
If wood has been with us since time immemorial, being part of our environment, housing and tools, now wood has gain momentum, as it is clear that wood improves our life style
Because of the healthiness, resistance, ecology and comfort, wood is important for all of us, no matter what our life style is
WOODTOUCH Project aims to open a completely new market for furniture and interior design companies, enabling touch interaction between the user and wooden furniture surfaces
Why not switch on or dim the lights touching a wooden table? Why not turn on the heating system? Why not use wood as a touch sensitive surface for domotic control? The furniture designed with this novel technology, offers a wooden outer image and has different touch sensitive areas over the ones the user is able to control all sorts of electric appliances touching over a wooden surface