Today I read a paper titled “Artimate: an articulatory animation framework for audiovisual speech synthesis”
The abstract is:
We present a modular framework for articulatory animation synthesis using speech motion capture data obtained with electromagnetic articulography (EMA)
Adapting a skeletal animation approach, the articulatory motion data is applied to a three-dimensional (3D) model of the vocal tract, creating a portable resource that can be integrated in an audiovisual (AV) speech synthesis platform to provide realistic animation of the tongue and teeth for a virtual character
The framework also provides an interface to articulatory animation synthesis, as well as an example application to illustrate its use with a 3D game engine
We rely on cross-platform, open-source software and open standards to provide a lightweight, accessible, and portable workflow