Today I read a paper titled “The Role of Vertex Consistency in Sampling-based Algorithms for Optimal Motion Planning”
The abstract is:
Motion planning problems have been studied by both the robotics and the controls research communities for a long time, and many algorithms have been developed for their solution
Among them, incremental sampling-based motion planning algorithms, such as the Rapidly-exploring Random Trees (RRTs), and the Probabilistic Road Maps (PRMs) have become very popular recently, owing to their implementation simplicity and their advantages in handling high-dimensional problems
Although these algorithms work very well in practice, the quality of the computed solution is often not good, i.e., the solution can be far from the optimal one
A recent variation of RRT, namely the RRT* algorithm, bypasses this drawback of the traditional RRT algorithm, by ensuring asymptotic optimality as the number of samples tends to infinity
Nonetheless, the convergence rate to the optimal solution may still be slow
This paper presents a new incremental sampling-based motion planning algorithm based on Rapidly-exploring Random Graphs (RRG), denoted RRT# (RRT “sharp”) which also guarantees asymptotic optimality but, in addition, it also ensures that the constructed spanning tree of the geometric graph is consistent after each iteration
In consistent trees, the vertices which have the potential to be part of the optimal solution have the minimum cost-come-value
This implies that the best possible solution is readily computed if there are some vertices in the current graph that are already in the goal region
Numerical results compare with the RRT* algorithm