A wake up call for an upcoming invasion of your privacy.
The new generation of VR headsets integrate eye tracking, for the benefit of foveated rendering, which permits the graphics to be higher resolution and more realistic directly where the user is looking, and lower resolution and more coarse at the periphery of the user’s vision.
It also permits higher resolution displays to be used in the VR headset, with so many pixels that the current generation of display protocols, e.g. DisplayPort 1.4, could not drive the video displays at the high frame rates, e.g. 120hz, that VR requires.
The problem is, we’re putting eye tracking cameras in our VR headsets.
With eye tracking, we can make a highly accurate biometric imprint of your eye.
All that eye tracking data and biometric data will end up on a server somewhere.
Facebook/Meta, Google, Microsoft, Apple are implementing these changes in their current roadmaps.
You don’t think the various three letter agencies all around the world, in America, China, Russia and so forth, aren’t going to demand that data?
All of a sudden, an entire generation of users have their iris biometric data captured and stored. Forever.
And much like before, the world will collectively shrug, not care, and then it will be too late.